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You've got crafting here, you've got exploring, time management, character developing so to speak, you've got resource management and a bit of randomness that adds a nice spice to the mix. While I still think that the devs a bit exaggerate their 'grieve' approach to war, casualties and such, I must say they have delivered an addictive game with strong mechanics. Been busy with it ever since! At first I took this game as a gimmick, knowing about a concept since maybe April I perceived it as a very nice twist with a huge question mark for gameplay, replayability and actual story.
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Been busy with it ever since! At first I took this game as a gimmick, knowing about a concept Being a journo I got my final copy two days ago.
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Being a journo I got my final copy two days ago.
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